So I've taken a little break from coding because I started a new job recently. I'm getting familiar with the work and am starting to develop a routine. The trouble is fitting coding into my already packed routine. I started learning Inkscape because my Adobe Illustrator software is incredibly outdated and purchasing a newer version is just too expensive at the moment. While redoing all of my game assets using Inkscape I've decided to keep the art assets very simple. After all I'm not the greatest artist and if I'm ever going to release my game I can't keep spending all my time creating art assets when there is plenty of programming to do. Therefore I've adopted the age old philosophy of K.I.S.S. (Keep It Simple Stupid). If I'm ever going to be a successful independent game/app developer I need to understand my limits and not carry or create too much of a load to carry. When attending a class on game design the professor said something very similar and that constantly making changes to projects was the cause of failure for many aspiring developers. I need to force myself to produce results without constantly making changes. So if you're also an aspiring game/app developer take this advice, if you're working on a project
complete it before taking action on new ideas or you'll never finish your original project.
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AuthorThe details of my life are relevant only to those closest to me; my homebuilt computer, Bob, and the crippled alley cat whom visits me regularly to hear the occasional fairytale story I tell to the cactus in my front yard. ArchivesCategories |